What's New In Swift 5.1: Miscellaneous Changes [SUBSCRIBER]
Swift 5.1 adds polish that you can take advantage of when building your next great app. Check some of them out like default value for memberwise initializers, implicit returns from single-expression...
View ArticleOverloading Custom Operators in Swift [FREE]
In this Swift tutorial, you’ll learn how to create custom operators, overload existing operators and set operator precedence.
View ArticleRomain Guy – Podcast S09 E09 [FREE]
Dru and Jenn talk with Google’s Android Toolkit Lead Developer Romain Guy about Q and UX; the Jenn takes a look at Jetpack Compose.
View ArticleCombine: Publishers [SUBSCRIBER]
Combine includes a series of built in publishers throughout the iOS frameworks that generate data to which you can subscribe. This screencast demonstrates how you can use them in your projects.
View ArticleDrag and Drop Tutorial for iOS [FREE]
In this drag and drop tutorial you will build drag and drop support into UICollectionViews and between two separate iOS apps.
View ArticleWhat's New In Swift 5.1: Opaque Return Types [SUBSCRIBER]
Swift 5.1 adds opaque return types with the some keyword. Let's take a look at what problems it solves and how to use it.
View ArticleKotlin Coroutines Tutorial for Android : Advanced [FREE]
In this Advanced Kotlin Coroutines Tutorial for Android, you’ll gain a deeper understanding of Kotlin Coroutines by replacing common asynchronous programming methods, such as Thread, in an Android app.
View ArticleImplementing The Command Pattern In Unity [FREE]
How to achieve replay functionality, as well as undo and redo in Unity by using the command pattern. Use it to enhance strategy and similar games.
View ArticleCombine: Subscribers [SUBSCRIBER]
Combine includes a series of built in subscribers throughout the iOS frameworks that can get data from publishers in your code. This screencast demonstrates how you can use them in your projects.
View ArticleWill Our iOS Books be Updated for Swift 5.1 and iOS 13? [FREE]
As always, you want to know if we’ll be updating our book lineup for Swift 5.1 and iOS 13. And what about SwiftUI? Find out here!
View ArticleKotlin Collections: Getting Started [FREE]
In this tutorial, you’ll learn how to work with Kotlin Collections. You’ll transform data, filter it out, and use different types of collections in Kotlin!
View ArticlePractical State Machines with GameplayKit [FREE]
In this tutorial, you’ll convert an iOS app to use a state machine for navigation logic using GameplayKit’s GKStateMachine.
View ArticleUIDocument From Scratch [FREE]
Learn how to add document support to your app using UIDocument.
View ArticleMark Dalrymple – Podcast S09 E10 [FREE]
Mark Dalrymple threshes his way back onto the show to talk about Combines. Dru sums up four and a half years of solo development with “Agile for One”
View ArticleAndroid Memory Profiler: Getting Started [FREE]
In this Android Memory Profiler tutorial, you’ll learn how to track memory allocation and create heap dumps using the Android Profiler.
View ArticleCombine: Operators and Pipelines [SUBSCRIBER]
Combine has a wide array of operators that can subscribe to a publisher, modify the data, and republish it for another subscriber to use. Operators can be combined to form pipelines to fully process...
View ArticleSwiftUI by Tutorials [SUBSCRIBER]
The best book for building iOS, iPadOS, tvOS, watchOS and macOS apps using the SwiftUI framework. No more UIKit frustration!
View ArticleCatalyst by Tutorials [SUBSCRIBER]
The best book to learn how to make your iOS and iPadOS apps run seamlessly under macOS using the Catalyst framework.
View ArticleCombine: Asynchronous Programming with Swift [SUBSCRIBER]
The best book for learning how to manage asynchronous event handling with the Swift Combine framework!
View ArticleSneak Peek: First Chapter From New SwiftUI, Combine, and Catalyst Books! [FREE]
An exclusive sneak peek of our three brand new upcoming iOS books on SwiftUI, Combine & Catalyst is available now!
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