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This episode we talk about Clean Architecture with Antonio Leiva and then Jenn controls the Google Assistant by teaching us about Assistant and App Actions.
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New books, updated books — and bundles to help you save big! It’s our biggest Fall Sale event ever. Come see what’s inside!
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In this tutorial you’ll use the Jetpack Navigation component to write an Android app utilizing graphs and deep links to navigate through different screens.
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View ArticleRuntime Mesh Manipulation With Unity [FREE]
One of the benefits of using Unity as your game development platform is its powerful 3D engine. In this tutorial, you’ll get an introduction to the world of 3D objects and mesh manipulation.
View ArticleiOS Apprentice [SUBSCRIBER]
In this iOS programming book for beginners, you'll learn how to create 4 complete iOS and Swift apps by following easy step-by-step tutorials.
View ArticleAndroid Localization: Getting Started [FREE]
When building apps, it’s important to think about your users. After all, they’re the ones who’ll be using your apps! You should consider if your app would benefit from multi-lingual support to appeal...
View ArticleiOS Fall Sale Giveaway Winners – and Last Day for Discount! [FREE]
Find out who won our iOS Fall Sale giveaway — and don’t miss out on your last chance to save up to 50% on our iOS Fall Sale bundles!
View ArticleiOS Storyboards: Getting Started [FREE]
In this tutorial, you’ll learn how to design scenes, connect view controllers and define visual transitions in storyboards, without writing any code.
View ArticleTesting With MockK [SUBSCRIBER]
Learn how and when to use the many powerful features that the MockK Kotlin testing framework provides.
View ArticleWrite an AWS Lambda Function with Kotlin and Micronaut [FREE]
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View ArticleiOS Storyboards: Segues and More [FREE]
In this tutorial, you’ll learn how to connect view controllers to a storyboard, programmatically trigger segues, control visual components and respond to the user interactions.
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Similar to other frameworks like React, Flutter favors a declarative approach to building the user interface, in which the app has a state, and the UI is a function of the state. In this course, you'll...
View ArticleHow To Make a Game Like Cut the Rope With SpriteKit [FREE]
In this tutorial, you’ll learn how to build a game like Cut the Rope with SpriteKit in Swift, complete with animations, sound effects and physics!
View ArticleSwiftUI [SUBSCRIBER]
A deep dive into getting started with SwiftUI. This course will cover the basics to get you off the ground running before moving on to create SwiftUI interfaces that seamlessly integrate alongside...
View ArticleCombine: Asynchronous Programming with Swift [SUBSCRIBER]
The best book for learning how to manage declarative asynchronous event handling with the Swift Combine framework!
View ArticleiOS Animation Tutorial: Getting Started [FREE]
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