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Google I/O First Impressions Livecast [FREE]

If you missed our Google I/O First Impressions livecast last night, featuring our most opinionated Android team members, you can catch the replay here!

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Google I/O 2022 Recap: Top 5 Takeaways for Android Devs [FREE]

Google I/O 2022 was full of exciting announcements. Read our recap to discover the top 5 changes and updates that every Android developer should know!

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Material You in Jetpack Compose [FREE]

Every Material Design version brings new, amazing features to help developers create even better UIs for their apps. Material Design 3 introduces capabilities to give apps a more personal feeling....

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Vision Framework Tutorial for iOS: Contour Detection [FREE]

Learn how to detect and modify image contours in your SwiftUI iOS apps in a fun and artistic way using the Vision framework.

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Unreal Engine 5 Tutorial for Beginners: Getting Started [FREE]

In this Unreal Engine tutorial, you’ll be guided through installing the engine, navigating the interface and creating your first game object.

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New Features at raywenderlich.com — May 2022 Update [FREE]

Make the most out of your time with raywenderlich.com — check out the newest site features created just for you!

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Wrangling Dates & Time in iOS [SUBSCRIBER]

Understanding the deep technical details how dates and time work in iOS is immensely helpful for developing apps—every single day, month, and year! Learn the foundational structures behind working with...

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Top 5 Takeaways From Google I/O 2022 For Android Developers [SUBSCRIBER]

Google’s annual developer conference has a lot in store for Android developers in 2022. This video is a rundown of the most important aspects of Google I/O 2022 for Android developers.

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Professional Networking at Virtual Conferences: How to Connect Online [FREE]

Virtual conferences help you build your professional network easily and affordably. Find out how and why to use virtual conferences to create a strong and supportive network.

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Splash Screen Tutorial for Android [FREE]

Learn how to implement splash screen in new and existing Android apps, using the SplashScreen API introduced in Android 12.

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How to Make a Game Like Wordle in SwiftUI: Part One [FREE]

Learn how to create your own Wordle word-game clone in SwiftUI. Understand game logic as you build an onscreen keyboard and letter tile game board.

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Units & Measurement in iOS [SUBSCRIBER]

Learn how to model units of physical quantities with Measurements and Units from Foundation for safer conversion and display of meaningful values.

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Don’t Miss Our WWDC 2022 Livecast – June 6, 9PM EDT! [FREE]

Join us for our First Impressions livecast event on June 7 covering WWDC 2021 highlights, opinions from our panel of experts and more!

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Introduction to Metrics in Server-Side Swift [FREE]

In this Server-Side Swift tutorial you will learn how to use Vapor built-in metrics and how to create custom ones. The data is pulled and stored by Prometheus and visualized in beautiful graphs using...

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How to Make a Game Like Wordle in SwiftUI: Part Two [FREE]

Extend your Wordle word-game clone with animation, accessibility, statistics and shareable results, all in SwiftUI.

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Saving Data in iOS [SUBSCRIBER]

Find out where and how to save data in iOS! This course explores common methods for persisting user data, all from within Xcode Playgrounds.

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Catalyst by Tutorials [SUBSCRIBER]

Run iOS apps Natively on macOS With Catalyst!Catalyst by Tutorials shows you how to take all of those great apps you’ve built on iOS and run them right on macOS. But like everything else with Apple,...

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Bloc 8.0 Tutorial for Flutter: Getting Started [FREE]

Learn how to build a Wordle clone app in Flutter using one of the most robust state management libraries: Bloc 8.0.

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Interoperability with Jetpack Compose [FREE]

Learn how to use Compose Interoperability in your Android app.

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Drawing in iOS with SwiftUI [SUBSCRIBER]

Learn about drawing using SwiftUI by creating custom controls using a combination of SwiftUI and Core Graphics. Covers shapes, colors, drawing with Pencil, and how to integrate them into a non-trivial...

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