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Video Tutorial: CALayers Part 4: Conclusion

Learn how to mask CALayers and then review what you learned in this video tutorial series and take the final series challenge. Video Tutorial: CALayers Part 4: Conclusion is a post from: Ray Wenderlich...

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Instruments Tutorial with Swift: Getting Started

Learn how to troubleshoot and optimize your code with Xcode Instruments! Update note: This tutorial was updated to iOS 8 and Swift by James Frost. Original post was by Tutorial Team member Matt...

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RWDevCon Inspiration Talk – Opportunity by Jake Gundersen

Note from Ray: At our recent RWDevCon tutorial conference, in addition to hands-on tutorials, we also had a number of “inspiration talks” – non-technical talks with the goal of giving you a new idea,...

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Video Tutorial: Unity 2D Basics: Series Introduction

Challenge Your challenges are waiting for you at the end of each video in this series. Be sure to work through each challenge to build your knowledge of Unity. Download lecture slides If you aren’t...

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Video Tutorial: Unity 2D Basics Part 1: 2D Environment

Learn about the Unity 2D environment, the 2D tools available to you, and how to configure the orthographic camera. Video Tutorial: Unity 2D Basics Part 1: 2D Environment is a post from: Ray Wenderlich...

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How To Create an Xcode Plugin: Part 1/3

Customize your Xcode just the way you like it! Update note: This tutorial has only been tested with Xcode 6.3.2 — if you’re working with another version of Xcode, your experience might not match up...

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How To Create an Xcode Plugin: Part 2/3

Dtrace your way through Xcode for fun and profit! Update note: This tutorial has only been tested with Xcode 6.3.2 — if you’re working with another version of Xcode, your experience might not match up...

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Video Tutorial: Unity 2D Basics Part 2: Sprites

Learn how to add, configure, and optimize sprites in Unity. Video Tutorial: Unity 2D Basics Part 2: Sprites is a post from: Ray Wenderlich The post Video Tutorial: Unity 2D Basics Part 2: Sprites...

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How To Create an Xcode Plugin: Part 3/3

Who needs documentation when Ray will sing to you instead? Update note: This tutorial has only been tested with Xcode 6.3.2 — if you’re working with another version of Xcode, your experience might not...

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RWDevCon Inspiration Talk – Possible by Tammy Coron

Note from Ray: At our recent RWDevCon tutorial conference, in addition to hands-on tutorials, we also had a number of “inspiration talks” – non-technical talks with the goal of giving you a new idea,...

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Video Tutorial: Unity 2D Basics Part 3: Animation

Learn how to animate your sprites using the Animation and Animator views inside of Unity 2D. Video Tutorial: Unity 2D Basics Part 3: Animation is a post from: Ray Wenderlich The post Video Tutorial:...

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Video Tutorial: Unity 2D Basics Part 4: Physics

Learn how to work with physics in Unity's 2D environment. Video Tutorial: Unity 2D Basics Part 4: Physics is a post from: Ray Wenderlich The post Video Tutorial: Unity 2D Basics Part 4: Physics...

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WWDC 2015 Initial Impressions

Myself, Greg, and Marin in San Fran! I wasn’t lucky enough to get a WWDC ticket this year, but I’m still in San Francisco so I can hang out with fellow iOS developers and attend AltConf. I’ve been...

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WWDC 2015 with Nate Cook – Podcast S04 E04

Mic, Jake, and Nate Cook from NSHipster discuss WWDC 2015! Nate Cook from NSHipster joins Mic and Jake to talk about all the latest news from WWDC 2015! [Subscribe in iTunes] [RSS Feed] Our Sponsor...

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Video Tutorial: Unity 2D Basics Part 5: Screen Sizes

Learn how to adjust for screens with different aspect ratios to avoid unwanted effects when playing your game on different sized screens. Video Tutorial: Unity 2D Basics Part 5: Screen Sizes is a post...

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WatchKit for watchOS 2: Initial Impressions

WatchKit for WatchOS 2 Like Ray, I was unable to attend WWDC this year, but I’ve still been having an amazing time watching the videos, reading the docs, and discussing all the news with Jake, Nate,...

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Video Tutorial: What’s New in Swift 2 Part 1: Error Handling

Learn about the new error handling model in Swift 2. Video Tutorial: What’s New in Swift 2 Part 1: Error Handling is a post from: Ray Wenderlich The post Video Tutorial: What’s New in Swift 2 Part 1:...

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raywenderlich.com Video Tutorials Out of Beta!

We’ve been making video tutorials on this site for a little over a year now – and today I am happy to announce that we are now officially out of beta! The quickest way to explain it is via this video:...

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Physics Joints in Unity 2D

The cross-platform game engine Unity has powerful support for creating 2D and 3D games. It’s a great choice for aspiring game developers, since it works for most mobile, desktop and console platforms,...

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Using Core Data in iOS with RubyMotion

Learn how to use Core Data with Ruby Motion! If you’re looking to add persistence to your iOS or OS X app, Core Data is great choice — and implementing it in RubyMotion is surprisingly simple. In this...

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