In part 2 of this Monkey Jump tutorial series, you will add the hero to the game, make him move and jump, and start adding some gameplay.
How To Build a Monkey Jump Game Using Cocos2d 2.X, PhysicsEditor & TexturePacker – Part 2 is a post from: Ray Wenderlich
The post How To Build a Monkey Jump Game Using Cocos2d 2.X, PhysicsEditor & TexturePacker – Part 2 appeared first on Ray Wenderlich.