In part third and final part of the Monkey Jump tutorial series, you will add the HUD layer, some performance improvements, and yes - kill the monkey! :]
How To Build a Monkey Jump Game Using Cocos2d 2.X, PhysicsEditor & TexturePacker – Part 3 is a post from: Ray Wenderlich
The post How To Build a Monkey Jump Game Using Cocos2d 2.X, PhysicsEditor & TexturePacker – Part 3 appeared first on Ray Wenderlich.