Screencast: What’s New in Swift 4: Miscellaneous Changes
Swift 4 adds a bunch of new changes to the language that can affect your day-to-day coding. This screencast covers a few of them. The post Screencast: What’s New in Swift 4: Miscellaneous Changes...
View ArticleScreencast: What’s New in UIKit: Accessibility Improvements
UIKit also comes with some new accessibility improvements as well as a way to define color sets. This screencast will cover how to use these new features. The post Screencast: What’s New in UIKit:...
View ArticleGetting Started with Android Wear with Kotlin
Android Wear is a version of the Android operating system designed for smartwatches. It lets you check notifications, track your fitness, answer phone calls and much more – all without pulling out your...
View ArticleScreencast: What’s New in UIKit: Tableview Improvements
UIKit adds some cool features to table views such as batching updates and leading and trailing swipes. In this screencast, you'll learn how to use them. The post Screencast: What’s New in UIKit:...
View ArticleCreator of Pixaki and Full-Time Indie iOS Dev: A Top Dev Interview With Luke...
Creator of Pixaki app, Luke Rogers Welcome to another installment of our Top App Dev Interview series! Each interview in this series focuses on a successful mobile app or developer and the path they...
View ArticleBaby It’s iPhone Time! Merry Christmas Song
As you may or may not know, we have a tradition where each year, we sing a silly Christmas song about a geeky topic. This year, we have made a song titled “Baby It’s iPhone Time”, sung to the tune of...
View ArticleUpdated Course: Testing in iOS
A few weeks ago, we released an update to our Networking with URLSession course, which brings everything in our Getting Started with iOS category up to date for iOS 11, Swift 4, and Xcode 9. If you’re...
View ArticleInternationalizing Your iOS App: Getting Started
Update note: This tutorial has been updated for iOS 11 and Xcode 9 by Richard Critz. The original tutorial was written by Sean Berry with updates by Ali Hafizji. Creating a great iOS app is no small...
View ArticleGradle Tutorial for Android: Getting Started
One of the vital parts of creating an app, along with the development itself, is the process of building – putting together the modules and specifying the interactions between them. The primary goal of...
View ArticleScreencast: What’s New in Xcode 9: Source Code Improvements
Xcode 9 provides a bevy of features that will help you write your code. In this screencast, you'll get a tour of them. The post Screencast: What’s New in Xcode 9: Source Code Improvements appeared...
View ArticleReact Native Tutorial: Building Android Apps with JavaScript
React Native Tutorial: Build native Android applications with JavaScript. In this React Native tutorial you’ll learn how to build native apps based on the hugely popular React JavaScript library. What...
View ArticleScreencast: What’s New in Xcode 9: Source Control Improvements
No need to keep a command line prompt open. With Xcode 9, we get better source control management with GitHub integration built right in to the IDE. The post Screencast: What’s New in Xcode 9: Source...
View ArticleOpen Source Swift, Raspberry Pi, and Firebase – Podcast S07 E07
In this episode Louie de la Rosa from Capital One joins Dru and Janie to talk about Open Swift applications on the server and the Raspberry Pi, and then Janie braves the world of Firebase. [Subscribe...
View ArticleHow To Make A Game Like Bomberman With Unity
Update note: This tutorial has been updated to Unity 2017.1 by Brian Broom. The original tutorial was written by Eric Van de Kerckhove. Blowing stuff up is fun. Blowing stuff up with friends is even...
View ArticleOAuth 2.0 with Swift Tutorial
Update note: This tutorial has been updated to Swift 4 by Owen Brown. The original tutorial was written by Corinne Krych. Take a look at a few different OAuth 2.0 libraries, and find out how to...
View ArticleScreencast: What’s New in Xcode 9: Debugging Improvements
Xcode 9 offers improvements when it comes to debugging your code. This screencast will cover a few of them. The post Screencast: What’s New in Xcode 9: Debugging Improvements appeared first on Ray...
View ArticleUsing Spots Framework for Cross-Platform Development
Spots is an open-source framework that enables you to design your UI for one platform, and use it on iOS, tvOS, and macOS. This lets you spend more time working on your app, and less time porting it...
View ArticleAndroid Accessibility Tutorial: Getting Started
Most people will have at least a short term disability at some time that makes it difficult to use their mobile device. This includes someone who was born blind, or lost fine motor skills in an...
View ArticleDocument Based Apps: Defining Custom File Extensions
When writing a document based app, Xcode allows you to define your own file extension. This screencast will walk you through the process. The post Document Based Apps: Defining Custom File Extensions...
View ArticleUnreal Engine 4 Tutorial: Artificial Intelligence
In video games, Artificial Intelligence (AI) usually refers to how a non-player character makes decisions. This could be as simple as an enemy seeing the player and then attacking. It could also be...
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