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Screencast: Localization

Translating your app for a specific language or region is known as Localization. Let's learn to localize an app that already has Internationalization support. The post Screencast: Localization appeared...

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Readers’ App Reviews – January 2018

Happy New Years to the raywenderlich.com readers! We have received some awesome apps from you this month. Its the perfect start to the year, let’s check them out. I’m honored you are taking a quick...

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Video Tutorial: Beginning App Asset Design Part 1: Composing Shapes

Use simple shapes and boolean operations to design a tab bar icon. Build up your own symbol library. The post Video Tutorial: Beginning App Asset Design Part 1: Composing Shapes appeared first on Ray...

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Swift Algorithm Club: Hash Tables

The Swift Algorithm Club is an open source project to implement popular algorithms and data structures in Swift. Every month, the SAC team will feature a cool data structure or algorithm from the club...

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Video Tutorial: Beginning App Asset Design Part 1: Challenge – Boolean...

Create more complex icons with the help of boolean operations. Learn about gestalt principles! The post Video Tutorial: Beginning App Asset Design Part 1: Challenge – Boolean Operations appeared first...

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Video Tutorial: Beginning App Asset Design Part 1: Bezier Curves

Find out what bezier curves are, and how to manipulate them. Use the "pen tool" to create an app icon featuring the RW logo. The post Video Tutorial: Beginning App Asset Design Part 1: Bezier Curves...

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Open-Source Collaboration Using Git and GitHub

Note: This tutorial assumes the following: You already have a GitHub account. If you don’t, sign up for a free one here. Git is installed on your system. You can check this by opening up Terminal and...

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Video Tutorial: Beginning App Asset Design Part 1: Challenge – Tracing...

Practice using the pen tool by tracing a complex curved object: the Swift logo! The post Video Tutorial: Beginning App Asset Design Part 1: Challenge – Tracing Complex Shapes appeared first on Ray...

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Video Tutorial: Beginning App Asset Design Part 1: Text & Typography

Fonts are the most common resolution-independent assets! Pick up a few tips for using them in your apps. The post Video Tutorial: Beginning App Asset Design Part 1: Text & Typography appeared first...

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Video Tutorial: Beginning App Asset Design Part 1: Conclusion

Review what you learned about vector design, and get ready to learn about resolution dependence! The post Video Tutorial: Beginning App Asset Design Part 1: Conclusion appeared first on Ray Wenderlich.

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Debugging and Historical Nerd Off – Podcast S07 E09

In this episode Mark Dalrymple returns to talk with Dru and Janie about Debugging techniques and then Dru and Mark lead Janie on a Nerdtastic journey into Ye Olde Days of programming on Apple...

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Video Tutorial: Beginning App Asset Design Part 2: Introduction

Get a preview of what we'll cover in the second part of the course focusing on raster assets. The post Video Tutorial: Beginning App Asset Design Part 2: Introduction appeared first on Ray Wenderlich.

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Video Tutorial: Beginning App Asset Design Part 2: Raster Basics

Get answers to questions like: What's a "raster"? What's the difference between points and pixels? What is resolution and how much do I need? The post Video Tutorial: Beginning App Asset Design Part 2:...

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Google Maps iOS SDK Tutorial: Getting Started

Update note: This tutorial has been updated to Xcode 9.2, iOS 11.2, Swift 4 and Google Maps SDK 2.5.0 by Ron Kliffer. The original tutorial was written by Ron Kliffer. Up to iOS 5, Google Maps was an...

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Video Tutorial: Beginning App Asset Design Part 2: Resolution Dependence

Experiment with upsampling, downsampling, and analyzing the resolution of raster assets for use in your apps. The post Video Tutorial: Beginning App Asset Design Part 2: Resolution Dependence appeared...

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Android Unit Testing with Mockito

Ensuring all the features are working The need for writing tests in software development is often underestimated and relegated to later stages of a project. Sometimes not writing any tests is...

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Video Tutorial: Beginning App Asset Design Part 2: Challenge: Resolution

Will these raster images look great in your app? In this challenge it's on you to figure it out! The post Video Tutorial: Beginning App Asset Design Part 2: Challenge: Resolution appeared first on Ray...

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Screencast: Introduction to ReplayKit

ReplayKit allows you to record or livestream your apps and games. In this video, you'll learn the basics of implementing it. The post Screencast: Introduction to ReplayKit appeared first on Ray...

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Video Tutorial: Beginning App Asset Design Part 2: Masks and Compositing

What happens when you layer images? What are blend modes? Opacity? Find out in this video! The post Video Tutorial: Beginning App Asset Design Part 2: Masks and Compositing appeared first on Ray...

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How to make a Power-Up System in Unity

What would Sonic The Hedgehog be without gold rings and power sneakers; Super Mario, without mushrooms; or Pac-Man without power pellets? The games wouldn’t be nearly as much fun! Power-ups are a...

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