Screencast: Localization
Translating your app for a specific language or region is known as Localization. Let's learn to localize an app that already has Internationalization support. The post Screencast: Localization appeared...
View ArticleReaders’ App Reviews – January 2018
Happy New Years to the raywenderlich.com readers! We have received some awesome apps from you this month. Its the perfect start to the year, let’s check them out. I’m honored you are taking a quick...
View ArticleVideo Tutorial: Beginning App Asset Design Part 1: Composing Shapes
Use simple shapes and boolean operations to design a tab bar icon. Build up your own symbol library. The post Video Tutorial: Beginning App Asset Design Part 1: Composing Shapes appeared first on Ray...
View ArticleSwift Algorithm Club: Hash Tables
The Swift Algorithm Club is an open source project to implement popular algorithms and data structures in Swift. Every month, the SAC team will feature a cool data structure or algorithm from the club...
View ArticleVideo Tutorial: Beginning App Asset Design Part 1: Challenge – Boolean...
Create more complex icons with the help of boolean operations. Learn about gestalt principles! The post Video Tutorial: Beginning App Asset Design Part 1: Challenge – Boolean Operations appeared first...
View ArticleVideo Tutorial: Beginning App Asset Design Part 1: Bezier Curves
Find out what bezier curves are, and how to manipulate them. Use the "pen tool" to create an app icon featuring the RW logo. The post Video Tutorial: Beginning App Asset Design Part 1: Bezier Curves...
View ArticleOpen-Source Collaboration Using Git and GitHub
Note: This tutorial assumes the following: You already have a GitHub account. If you don’t, sign up for a free one here. Git is installed on your system. You can check this by opening up Terminal and...
View ArticleVideo Tutorial: Beginning App Asset Design Part 1: Challenge – Tracing...
Practice using the pen tool by tracing a complex curved object: the Swift logo! The post Video Tutorial: Beginning App Asset Design Part 1: Challenge – Tracing Complex Shapes appeared first on Ray...
View ArticleVideo Tutorial: Beginning App Asset Design Part 1: Text & Typography
Fonts are the most common resolution-independent assets! Pick up a few tips for using them in your apps. The post Video Tutorial: Beginning App Asset Design Part 1: Text & Typography appeared first...
View ArticleVideo Tutorial: Beginning App Asset Design Part 1: Conclusion
Review what you learned about vector design, and get ready to learn about resolution dependence! The post Video Tutorial: Beginning App Asset Design Part 1: Conclusion appeared first on Ray Wenderlich.
View ArticleDebugging and Historical Nerd Off – Podcast S07 E09
In this episode Mark Dalrymple returns to talk with Dru and Janie about Debugging techniques and then Dru and Mark lead Janie on a Nerdtastic journey into Ye Olde Days of programming on Apple...
View ArticleVideo Tutorial: Beginning App Asset Design Part 2: Introduction
Get a preview of what we'll cover in the second part of the course focusing on raster assets. The post Video Tutorial: Beginning App Asset Design Part 2: Introduction appeared first on Ray Wenderlich.
View ArticleVideo Tutorial: Beginning App Asset Design Part 2: Raster Basics
Get answers to questions like: What's a "raster"? What's the difference between points and pixels? What is resolution and how much do I need? The post Video Tutorial: Beginning App Asset Design Part 2:...
View ArticleGoogle Maps iOS SDK Tutorial: Getting Started
Update note: This tutorial has been updated to Xcode 9.2, iOS 11.2, Swift 4 and Google Maps SDK 2.5.0 by Ron Kliffer. The original tutorial was written by Ron Kliffer. Up to iOS 5, Google Maps was an...
View ArticleVideo Tutorial: Beginning App Asset Design Part 2: Resolution Dependence
Experiment with upsampling, downsampling, and analyzing the resolution of raster assets for use in your apps. The post Video Tutorial: Beginning App Asset Design Part 2: Resolution Dependence appeared...
View ArticleAndroid Unit Testing with Mockito
Ensuring all the features are working The need for writing tests in software development is often underestimated and relegated to later stages of a project. Sometimes not writing any tests is...
View ArticleVideo Tutorial: Beginning App Asset Design Part 2: Challenge: Resolution
Will these raster images look great in your app? In this challenge it's on you to figure it out! The post Video Tutorial: Beginning App Asset Design Part 2: Challenge: Resolution appeared first on Ray...
View ArticleScreencast: Introduction to ReplayKit
ReplayKit allows you to record or livestream your apps and games. In this video, you'll learn the basics of implementing it. The post Screencast: Introduction to ReplayKit appeared first on Ray...
View ArticleVideo Tutorial: Beginning App Asset Design Part 2: Masks and Compositing
What happens when you layer images? What are blend modes? Opacity? Find out in this video! The post Video Tutorial: Beginning App Asset Design Part 2: Masks and Compositing appeared first on Ray...
View ArticleHow to make a Power-Up System in Unity
What would Sonic The Hedgehog be without gold rings and power sneakers; Super Mario, without mushrooms; or Pac-Man without power pellets? The games wouldn’t be nearly as much fun! Power-ups are a...
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