Procedural Level Generation in Games using a Cellular Automaton: Part 1
Learn how to add a procedural cave system into your game! In this tutorial series, you’ll use a discreet model called cellular automaton to generate procedural caves for your games. You’ll also learn...
View ArticleVideo Tutorial: Using LLDB in iOS Part 3: Backtraces, Threads, and Frames
Learn how to use LLDB to print out backtraces anywhere in your code, manage your threads, change return values of you methods, and print out all your local variables right from the console. Video...
View ArticleProcedural Level Generation in Games using a Cellular Automaton: Part 2
Learn how to add a procedural cave system into your game! Welcome back to our 2-part tutorial series on procedural level generation in games using a cellular automaton. In other words, how to make cool...
View ArticleVideo Tutorial: Using LLDB in iOS Part 4: Watchpoint, Script, Command
Learn how to use LLDB watchpoint, script, and command commands. Video Tutorial: Using LLDB in iOS Part 4: Watchpoint, Script, Command is a post from: Ray Wenderlich The post Video Tutorial: Using LLDB...
View ArticleBuilding an iOS App like Siri
Learn how to build an iOS app like Siri Siri is a voice-based personal assistant that takes voice commands and performs tasks like sending messages, making phone calls, setting alarms, searching on the...
View ArticleVideo Tutorial: Using LLDB in iOS Part 5: Finding Help and Creating Aliases
Learn how to use the LLDB help command and how to create aliases. Video Tutorial: Using LLDB in iOS Part 5: Finding Help and Creating Aliases is a post from: Ray Wenderlich The post Video Tutorial:...
View ArticleReminder: Free Live Tech Talk (Procedural Level Generation in Games) Tomorrow...
Free live tech talk (Procedural Level Generation in Games) tomorrow! This is a reminder that we are having a free live tech talk on Procedural Level Generation in Games (Tuesday May 6), and you’re all...
View ArticleWhat Every iOS Developer Needs to Know about Facebook’s F8 Developer Conference
Everything you need to know about Facebook’s recent developer conference: F8! This past Wednesday, I had the incredible opportunity to attend Facebook’s F8 developers conference in San Francisco along...
View ArticleVideo Tutorial: Using LLDB in iOS Part 6: Extending LLDB
Learn how to extend LLDB to create new debugger commands. Video Tutorial: Using LLDB in iOS Part 6: Extending LLDB is a post from: Ray Wenderlich The post Video Tutorial: Using LLDB in iOS Part 6:...
View ArticleA Sneak Peek: Scroll View School
Check out this 15-sec video giving a sneak peek of our upcoming 14-part video tutorial series titled “Scroll View School”: This will be coming up next after our current 9-part LLDB series. Huge thanks...
View ArticleVideo Tutorial: Using LLDB in iOS Part 7: Custom Summaries
Learn how to create custom summaries using LLDB. Video Tutorial: Using LLDB in iOS Part 7: Custom Summaries is a post from: Ray Wenderlich The post Video Tutorial: Using LLDB in iOS Part 7: Custom...
View ArticleProcedural Level Generation in Games Tech Talk Video
The first Tuesday of each month, one of the members of the team gives a Tech Talk, and by popular request we’ve started to stream these live. Today in our May Tech Talk, Kim Pedersen (Tutorial Team...
View ArticleVideo Tutorial: Using LLDB in iOS Part 7: Using Chisel
In this video tutorial you will learn about the chisel library which extends LLDB, adding new functions for you to use in your apps. Video Tutorial: Using LLDB in iOS Part 7: Using Chisel is a post...
View Article2D Game Art: The raywenderlich.com Podcast Episode 6
Episode 6: 2D Game Art In this episode, we chat with special guests Mike Berg and Vicki Wenderlich about 2D Game Art: tools, hiring artists, costs, learning, and more. We also chat with tech editor...
View ArticleHow to Make a Narrated Book Using AVSpeechSynthesizer in iOS 7
Your UI With Speech Control ButtonsWith the introduction of the PageViewController, Apple has made it easy for developers to make their own book apps. Unfortunately, in the busy schedule of...
View ArticleVideo Tutorial: Using LLDB in iOS Part 9: Using Quicklook
Learn how to use Quicklook in LLDB. Video Tutorial: Using LLDB in iOS Part 9: Using Quicklook is a post from: Ray Wenderlich The post Video Tutorial: Using LLDB in iOS Part 9: Using Quicklook appeared...
View ArticleHow to Make a Game Like Candy Crush: Part 1
Learn to make a tasty match-3 game For months, Candy Crush Saga has been one of the most-played games in the world. With over 500 million players and $5 million per day in revenue, it’s one of the...
View ArticleVideo Tutorial: Scroll View School: Introduction
Download lecture slides Video Tutorial: Scroll View School: Introduction is a post from: Ray Wenderlich The post Video Tutorial: Scroll View School: Introduction appeared first on Ray Wenderlich.
View ArticleHow to Make a Game Like Candy Crush: Part 2
Learn to make a tasty match-3 game Welcome back to our how to make a game like Candy Crush tutorial series! This is the second part of a two-part series that teaches you how to make a match-3 game like...
View ArticleVideo Tutorial: Scroll View School Part 1: Getting Started
Learn the basic concept for scroll views: understanding frames and bounds. Video Tutorial: Scroll View School Part 1: Getting Started is a post from: Ray Wenderlich The post Video Tutorial: Scroll View...
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