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Beginning Android Development with Kotlin, Part Two: Using Android Studio [FREE]

In this Android Studio tutorial, you’ll learn the fundamental concepts of developing with Android Studio using Kotlin by creating an app to read your fortune.

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In-App Purchases [SUBSCRIBER]

Updated for 2019! In-app purchase offers additional revenue streams for developers other than the initial purchase from the App Store. This can be great for unlocking functionality, providing...

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How to Create Your Own Slide-Out Panel Navigation [FREE]

This easy tutorial will help you add the popular slide-out navigation panels to your apps using Swift 4, Xcode 10 and iOS 12.

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Special AR/VR Event Coming Next Week! [FREE]

It’s our first event dedicated to learning AR and VR development: come get a sneak peek at what’s in store for you!

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MVI Architecture for Android Tutorial: Getting Started [FREE]

Learn about the MVI (Model-View-Intent) architecture pattern and prepare to apply it to your next Android app.

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TextKit: Dynamic Type [SUBSCRIBER]

Learn how to use Dynamic Type to easily match your user’s selected font sizes and weights across apps.

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Realm: Building Modern Swift Apps with Realm Database [SUBSCRIBER]

In this Realm book, you'll learn how to build modern Swift apps with the persistence and synchronization of Realm Database and Realm Cloud.

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RxSwift: Reactive Programming with Swift [SUBSCRIBER]

Leverage the power of RxSwift in your reactive apps! In this RxSwift book, you'll learn how to integrate RxSwift into real-world iOS apps.

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Two Books Updated for Swift 4.2 and iOS 12: Realm and RxSwift! [FREE]

Our Realm and RxSwift books are now fully up-to-date for iOS 12 and Swift 4.2! Read on to see what’s new inside and how to get your copy!

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iOS AR Starter Bundle [SUBSCRIBER]

The best set of books to boost your career as an iOS ARKit developer. Learn how to build AR apps for iOS!

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Unity AR & VR Starter Bundle [SUBSCRIBER]

The best collection of books to boost your career as a Unity game developer in 2D, 3D, AR, VR and MR environments.

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Unity AR & VR by Tutorials [SUBSCRIBER]

Build four immersive AR and VR apps from scratch in Unity, and learn how to work with VTRK, ARFoundation, VR hardware and more!

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ARC and Memory Management in Swift [FREE]

In this tutorial, you’ll learn how ARC works and how to code in Swift for optimal memory management. You’ll learn what reference cycles are, how to use the Xcode 10 visual debugger to discover them...

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Announcing AR/VR Week at raywenderlich.com! [FREE]

Amazing discounts on all of our AR and VR content, including our newest release: Unity AR & VR by Tutorials. Store sale this week only!

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raywenderlich.com AR/VR Week Sale FAQ [FREE]

The answers to your questions about the raywenderlich.com AR/VR Week sale!

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Advanced Swift: Protocol Oriented Programming [SUBSCRIBER]

Swift protocol oriented programming gives you the power of object oriented programming with better composability and without the baggage of class inheritance.

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Introduction to Unity: Getting Started – Part 2/2 [FREE]

In this second part of the Introduction to Unity tutorial you’ll learn: “How to use the Project window to import and organize your assets”, “The difference between GameObjects and Prefabs”, “How...

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Introduction to Unity: Getting Started – Part 1/2 [FREE]

Learn about the Unity Interface and how to create your first game in Unity with this Unity Tutorial for Beginners.

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What’s New in Swift 5? [FREE]

Swift 5 is finally available in Xcode 10.2! This release brings ABI stability and improves the language with some long-awaited features. See what’s new!

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Advanced VR Interactions in Unity Tutorial [FREE]

Create advanced interactions and mechanics in your Unity VR app, including working with tooltips, joints, snapping and haptic feedback!

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