Advanced VR Movement in Unity Tutorial [FREE]
Bring fluid movement to your VR games – and avoid making your players sick – in this tutorial on advanced movement in Unity!
View ArticleCreating Interactive Media Experiences in Unity VR Tutorial [FREE]
Display stunning 360° VR videos in Unity and create realistic, adrenaline-inducing scenarios in this Unity VR tutorial!
View ArticleOpen Call for Applications on the Unity Team [FREE]
We’re looking for Unity tutorial authors and technical editors to join our team. Read on to see how to apply!
View ArticleFree AR and Unity Videos — This Week Only! [FREE]
To help celebrate AR/VR week at raywenderlich.com, we’re making a few select video courses completely free for you to enjoy, for this week only!
View ArticleAndroid Debug Bridge (ADB): Beyond the Basics [FREE]
In this tutorial, you’ll learn how to communicate with your device using Android Debug Bridge (ADB).
View ArticleTextKit: Styles [SUBSCRIBER]
Learn how to add various context-dependent text styles to your app to make it stand out in the crowd
View ArticleOpen Call for Author: Mobile App Design Book [FREE]
We are looking for a talented designer to author an upcoming book on Mobile App Design on raywenderlich.com. Apply below, or forward to a friend!
View ArticleFree raywenderlich.com Books for Meetups and Conferences! [FREE]
Do you organize or attend any iOS, Android or Unity meetups or conferences? Sign up here to receive free raywenderlich.com books to give away at your event!
View ArticleFree AR and Unity Videos — Until April 5th! [FREE]
To help celebrate AR/VR week at raywenderlich.com, we’re making a few select video courses completely free for you to enjoy!
View ArticleAR/VR Week Giveaway Winners – and Sale Extended! [FREE]
Check out the winners of our AR/VR Week Giveaway — and see what we have planned for next week!
View ArticleMigrating to Unified Logging: Console and Instruments [FREE]
In this tutorial, you’ll learn how to debug your iOS apps like a professional using unified logging with the Console and Instruments apps.
View ArticleMVVM and DataBinding: Android Design Patterns [FREE]
This article describes the MVVM Design Pattern and its components, data binding, and other design patterns and architectural concepts for the Android platform.
View ArticleAn Introduction to Swift Package Manager [FREE]
In this introduction to the Swift Package Manager, you’ll build a website to display random idioms. You’ll learn how to manage projects and dependencies and how to read and change Package.swift files.
View ArticleServer Side Swift with Kitura [SUBSCRIBER]
The definitive book on building web apps and web APIs using Server Side Swift with Kitura, written by members of the Kitura team.
View ArticleMultiplatform Settings [SUBSCRIBER]
In this screencast, see how to use the Multiplatform Settings library to save user preferences in the shared module of a Kotlin Multiplatform project.
View ArticleKotlin/Native and Multiplatform [SUBSCRIBER]
In this course, you will be introduced to Kotlin/Native and build a Kotlin Multiplatform app that runs on both iOS and Android using shared Kotlin code.
View ArticleGiveaway: Oculus Rift VR Headset [FREE]
We’re giving away one Oculus Rift headset and controller package — find out how to enter here!
View ArticleSeason 9 Kickoff – Podcast S09 E00 [FREE]
Welcome back to our Season 9 Kickoff. Dru has got a quick episode where he calls up our new co-host for you to meet and talks about some of the things you don’t want to miss this season.
View ArticleCallKit Tutorial for iOS [FREE]
Learn how your app can use CallKit for system-level phone integration and how to build a directory extension for call blocking and identification.
View ArticleCoordinator Design Pattern: Overview [SUBSCRIBER]
The Coordinator is a great pattern to help enforce Single Responsibility in classes, allowing them to focus on a single task, making them easier to maintain, test, and reuse.
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