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Video Tutorial: Beginning Metal Part 4: Indices and Constants

Learn how to optimize rendering performance using indices. You’ll also learn how to do simple animation and create a scene graph. The post Video Tutorial: Beginning Metal Part 4: Indices and Constants...

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Screencast: Server Side Swift with Vapor: Basic Controllers

In this screencast, you'll learn how to create basic controller objects to organize the routes for your web apps. The post Screencast: Server Side Swift with Vapor: Basic Controllers appeared first on...

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Screencast: Beginning C# Part 18: Access Control and Namespaces

In this episode, you'll learn about access modifiers and keep your objects unique through the use of namespaces. The post Screencast: Beginning C# Part 18: Access Control and Namespaces appeared first...

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Black Friday Sale Coming Soon!

For the past several years, people have asked me if we’ll have a Black Friday sale. Up until now, we never have – in fact we tend not to have any sales, except during the iOS feast or when a new book...

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Swift Algorithm Club: Swift Queue Data Structure

The Swift Algorithm Club is an open source project on implementing data structures and algorithms in Swift. Every month, Kelvin Lau and I feature a cool data structure or algorithm from the club in a...

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Video Tutorial: Beginning Metal Part 5: Shaders

Learn about the shader library and how to use Metal Shading Language in vertex and fragment functions. The post Video Tutorial: Beginning Metal Part 5: Shaders appeared first on Ray Wenderlich.

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iOS Accessibility Tutorial: Getting Started

Developers constantly strive to make amazing, intuitive and immersive apps for users. But are developers really building for every possible user? Can everyone truly use your app to its full ability? An...

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Video Tutorial: Beginning Metal Part 6: Textures

In this video tutorial on Metal, you'll learn how textures map to vertices and how to use sampler states. The post Video Tutorial: Beginning Metal Part 6: Textures appeared first on Ray Wenderlich.

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Video Tutorial: Beginning Metal Part 7: Matrices 2D to 3D

In this beginning Metal video tutorial, you'll learn how to use matrices to translate, scale and rotate models. The post Video Tutorial: Beginning Metal Part 7: Matrices 2D to 3D appeared first on Ray...

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Screencast: Server Side Swift with Vapor: RESTful Controllers

Learn how to create a RESTful interface for your model objects in Vapor, a popular server side swift framework. The post Screencast: Server Side Swift with Vapor: RESTful Controllers appeared first on...

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Core Data by Tutorials Update Now Available!

Good news — we’ve released an update to Core Data by Tutorials, Third Edition! This update handles a small change in Xcode 8.1, which defaults the Codegen setting of your project to Class Definition....

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Open Call for Applications on the Unity Team

Since we set up the Unity team last year, we’ve made over 15 free Unity tutorials for everyone to enjoy and learn from. We’ve also recently released our first book – Unity Games by Tutorials – that...

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Object Pooling in Unity

Picture this: You’re testing your latest and greatest shoot ‘em up. Enemies fly on screen as fast as your fingers can tap, then boom! A measly frame skip later and you’re nothing more than a pitiful...

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Video Tutorial: Beginning Metal Part 8: Depth

In this video tutorial on Metal, you’ll learn how to add depth to scenes and render models in front of other models. The post Video Tutorial: Beginning Metal Part 8: Depth appeared first on Ray...

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Video Tutorial: Beginning Metal Part 9: Model I/O

In this video tutorial on Metal, you’ll learn how to import Blender and other 3D models into your game scenes. The post Video Tutorial: Beginning Metal Part 9: Model I/O appeared first on Ray Wenderlich.

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raywenderlich.com Black Friday Sale: 50% Off All Books

I am happy to announce our first ever Black Friday sale! From today until the end of Cyber Monday, we are offering a massive 50% Off All Books on our site (for new purchases only). This is the biggest...

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Video Tutorial: Beginning Metal Part 10: Instancing

Learn how you can using instancing to render crowd scenes or a field of grass using minimal resources. The post Video Tutorial: Beginning Metal Part 10: Instancing appeared first on Ray Wenderlich.

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AudioKit Tutorial: Getting Started

Learn to use audio to make your apps richer in this AudioKit Tutorial! iOS devices provide rich multimedia experiences to users with vivid visual, audio and haptic interfaces. Despite the broad range...

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raywenderlich.com Cyber Monday Sale: Last Chance

If you missed last week’s Black Friday sale, don’t worry: the sale deadline goes until the end of today – Cyber Monday. So you have one last chance! It’s huge – we are offering a massive 50% Off All...

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Video Tutorial: Beginning Metal Part 11: Ambient Lighting

In this video tutorial, you'll discover how lighting is important to a scene and learn how to implement ambient lighting. The post Video Tutorial: Beginning Metal Part 11: Ambient Lighting appeared...

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