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IGListKit Tutorial: Better UICollectionViews

Mission accomplished Each app starts off the same way: a few screens, some buttons, and maybe a list or two. But as time goes on and the app grows, features start to creep their way in. Your clean...

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Updated Course: Beginning Collection Views

We’ve been releasing tons of new and updated videos for subscribers lately, on Swift 3, iOS 10, Server Side Swift, Metal, Concurrency, and more. But that’s not all – today, I am happy to announce that...

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Swift Style Guide Updated for Swift 3

Back to the bike shed one final time for 2016. Good news – we have updated our Swift Style Guide for Swift 3! Here at raywenderlich.com, we want to have a consistent style for you in our tutorials,...

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RWDevCon 2017: List of Topics Sneak Peek!

One of the unique things at RWDevCon 2017 is that we choose the tutorial topics by popular vote (while picking a few extra topics that we think are cool). We recently had a call for suggestions and...

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Introduction to Google Maps API for Android

From fitness apps such as Runkeeper to games such as Pokemon Go, location services are an increasingly important part of modern apps. In this Google Maps API tutorial, you will create an app named...

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Call For Apple Game Framework Authors and Editors

Do you like making games with any of Apple’s Game Frameworks, like SpriteKit, SceneKit, GameplayKit or Metal? Have you read 2D Apple Games by Tutorials or 3D Apple Games by Tutorials? Do you think...

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Screencast: Server Side Swift with Vapor: Custom Validation

Learn how to validate your user's input data with completely custom code, and other advanced validation techniques. The post Screencast: Server Side Swift with Vapor: Custom Validation appeared first...

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RWDevCon 2017 Call for Inspiration Speakers: Last Chance

Last week, we announced a Call for Inspiration Speakers for RWDevCon 2017. This is a final reminder that today is the last day to apply! If you are a great speaker with a powerful message to share,...

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Swift Algorithm Club: Swift Stack Data Structure

The Swift Algorithm Club is an open source project to implement popular algorithms and data structures in Swift, with over 9,000 stars on GitHub. Every month, Chris Pilcher, Vincent Ngo, and I feature...

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AsyncDisplayKit 2.0 Tutorial: Automatic Layout

Learn how to easily build flexible and fast layouts. Welcome back to the second part of this series on AsyncDisplayKit! AsyncDisplayKit’s layout system lets you write declarative layout code that is...

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Updated Course: Beginning iOS Unit & UI Testing

In the past few weeks, we’ve released new courses for subscribers on Swift 3, iOS 10, Server Side Swift, Metal, Concurrency, Collection Views and more. Today we’ve got one final holiday gift for for...

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RWDevCon 2017: First Batch of Sponsors Announced!

Next March, we are running an iOS conference called RWDevCon 2017. RWDevCon is different than most other conferences you’ll go to. Instead of just passively watching talks, you get to participate –...

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Unity Games by Tutorials Blasting to the Asset Store!

We’re trying something new at raywenderlich.com: we’re publishing our Unity tutorials on the Unity Asset Store! This is a new process for us, and that’s why we’d love to have your help. If you are...

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8 Free Apple Game Framework Tutorials Updated For Swift 3

As you may have noticed, we recently updated a ton of tutorials to Swift 3: 27 iOS tutorials, 8 Swift tutorials and 6 macOS tutorials. But don’t worry Sprite Kit, Scene Kit, and Metal fans: we also...

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Screencast: Server Side Swift with Vapor: Basic Validation

Learn how to validate data posted by users - like names or email addresses - using Vapor's built in validators. The post Screencast: Server Side Swift with Vapor: Basic Validation appeared first on Ray...

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Screencast: Beginning C# Part 19: Methods

In this video, you'll learn how to create methods in C# as well as learn about getters and setters. The post Screencast: Beginning C# Part 19: Methods appeared first on Ray Wenderlich.

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Introduction to Unity UI – Part 1

Update 20th December 2016: This tutorial was updated to Unity 5.5 by Brian Moakley. Original post by Kirill Muzykov. You will love getting gooey with Unity’s new GUI!In previous versions of Unity, the...

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Introduction to Unity UI – Part 2

Update 20th December 2016: This tutorial was updated to Unity 5.5 by Brian Moakley. Original post by Kirill Muzykov. Learn to add some animation to your UI.Welcome back! In part 1 of this three-part...

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Introduction to Unity UI – Part 3

Update 20th December 2016: This tutorial was updated to Unity 5.5 by Brian Moakley. Original post by Kirill Muzykov. Creating sliding menus in Unity is now a snap!The third and final part of this...

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HTC Vive Tutorial for Unity

The HTC Vive is a virtual reality headset developed by HTC and Valve Corporation. It lets you step into virtual worlds and experience it as yourself, instead of through an on-screen avatar. If you are...

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