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Creator of Trainyard, Unity Expert & Indie Dev: A Top Dev Interview With Matt...

Matt Rix – creator of Trainyard Welcome to another installment of our Top App Dev Interview series. Each interview in this series focuses on a successful mobile app or developer and the path they took...

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Swift Algorithm Club: January Digest

The Swift Algorithm Club is an open source project to implement popular algorithms and data structures in Swift. We thought it would be useful to periodically give a status update with how things are...

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In-App Purchases: Non-Renewing Subscriptions Tutorial

Offer access to time-limited content to users and monetize your app using In-App Purchases in this Non-Renewing Subscriptions Tutorial iOS has four major types of In-App Purchases (IAP): Consumables:...

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raywenderlich.com Print Books Available Now!

Print books are available now!We have some great news — the print versions of our new books are now available! Call us traditional, but there’s something amazing about holding a physical book in your...

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Readers’ App Reviews – January 2017

It’s a new year and that means new apps from readers like you! I’ve got an inbox full of apps to start the new year off right. I’ve downloaded them all, tried them out, and picked just a few to share...

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Updated Course: Intermediate Core Data

Last week, we updated our popular Beginning Core Data course for Swift 3 & iOS 10. This week, we’re happy to announce we updated the follow-up course for Swift 3 & iOS 10 too: Intermediate...

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An Introduction to the Swift Package Manager

Learn how to create and use libraries using the Swift Package Manager! The Swift Package Manager, officially released alongside Swift 3.0, is a new way to create Swift libraries and apps on macOS and...

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iOS Animations by Tutorials – Updated with Four New Chapters!

Good news — we’ve expanded our classic animation book iOS Animations by Tutorials and added four new chapters covering UIViewPropertyAnimator! UIViewPropertyAnimator was introduced in iOS 10; it helps...

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RWDevCon 2017 Schedule Now Available!

As you probably know, the team and I are running an iOS conference next March focused on hands-on, high quality tutorials: RWDevCon. A while back we put out a poll to all attendees, and had everyone...

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How I Fight Procrastination and Usually Win

My “aha” moment with procrastination was in college, when I had a huge research paper due immediately after the November Thanksgiving holiday. “No problem”, I thought when it was assigned, “this is...

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Introduction to Protocol Buffers on iOS

Introduction to Protocol Buffers For most apps that require backend services, transmitting and storing data is a big job. When interfacing with a web service, developers are usually required to send...

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New Course: Beginning Auto Layout

In the past, we had three separate courses related to Auto Layout for raywenderlich.com subscribers: one on Auto Layout constraints, one on Stack Views, and one on Adaptive Layout. There were some...

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Android Fragments Tutorial: An Introduction

This tutorial is an introduction to Android Fragments. You will learn the fundamental concepts of Android Fragments while creating an app that displays the rage comics. Update note: This tutorial has...

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Screencast: Server Side Swift with Vapor: Registering Users over SSL

In this screencast, you’ll learn how to securely register users using Vapor and set usernames and passwords over SSL. The post Screencast: Server Side Swift with Vapor: Registering Users over SSL...

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Screencast: Beginning C# with Unity Part 23: Classes

In this screencast, you'll learn about classes in C# and how C# manages the memory for them. The post Screencast: Beginning C# with Unity Part 23: Classes appeared first on Ray Wenderlich.

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Swift Algorithm Club: Swift Merge Sort

The Swift Algorithm Club is an open source project to implement popular algorithms and data structures in Swift. Every month, the SAC team will feature a cool data structure or algorithm from the club...

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Grand Central Dispatch Tutorial for Swift 3: Part 1/2

Update note: This tutorial has been updated for Swift 3 by Christine Abernathy. The previous tutorial was written by Bjørn Ruud. Grand Central Dispatch (GCD) is a low-level API for managing concurrent...

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Grand Central Dispatch Tutorial for Swift 3: Part 2/2

Update note: This tutorial has been updated for Swift 3 by Christine Abernathy. The previous tutorial was written by Bjørn Ruud. Welcome to the second and final part of this Grand Central Dispatch...

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New Course: Mastering Auto Layout

Mastering Auto Layout Last week, we came out with a brand new course on Beginning Auto Layout, that covers the basics of iOS app layout, including autoresizing masks, Stack Views, and constraints. But...

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Introduction To UFPS: Unity FPS Tutorial

Learn the basics of UFPS! Obliterating hordes of sinister enemies with a shotgun or carefully sniping your opponent across the battlefield are immensely satisfying gaming experiences. Games that center...

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